Custom death messages
30+ replacement messages covering PvP, environment, mobs, and edge cases (warden sonic boom, dragon breath, freezing). Weapon names are hoverable and clickable.
Two top-level groups
- pvp — death by another player.
%killer%and%weapon%available. - environment — everything else (fall, lava, void, warden, dragon breath, freeze, …).
Per-cause configuration
death-messages.yml
messages:
pvp:
default: '&#EEA7B9☠ &#F2E8DC%victim% &#B0B0B0was slain by &#EEA7B9%killer% &#B0B0B0[&#F8E593%weapon%&#B0B0B0]'
projectile: '&#EEA7B9☠ &#F2E8DC%victim% &#B0B0B0was shot by &#EEA7B9%killer%'
fire: '&#EEA7B9☠ &#F2E8DC%victim% &#B0B0B0was burned alive by &#EEA7B9%killer%'
environment:
fall: '&#EEA7B9☠ &#F2E8DC%victim% &#B0B0B0fell to their death'
lava: '&#EEA7B9☠ &#F2E8DC%victim% &#B0B0B0tried to swim in lava'
sonic_boom: '&#EEA7B9☠ &#F2E8DC%victim% &#B0B0B0was obliterated by the Warden'
freeze: '&#EEA7B9☠ &#F2E8DC%victim% &#B0B0B0froze to death'Random selection
Provide a list instead of a string and StarChat picks at random:
yaml
pvp:
entity_attack:
- '&#EEA7B9☠ &#F2E8DC%victim% was slain by &#EEA7B9%killer%'
- '&#EEA7B9☠ &#F2E8DC%victim% got destroyed by &#EEA7B9%killer%'
- '&#EEA7B9☠ &#F2E8DC%victim% lost the fight to &#EEA7B9%killer%'Live preview
☠ Alex was slain by Husk [Iron Sword]
☠ sofia fell to their death
☠ Notch was obliterated by the Warden
Permissions
starchat.deathmsg.see— players need this to see the custom message; without it they get vanilla. Default true.